Olympos Drama
Narrative Experience | PC | Unity | School Project | 5 days | 2022





Reminiscent of antic greek automatic theatres, this cardboard cabinet houses a laptop linked to two sticks and one pause button.
Pitch
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Olympos Drama is a series of mini games and cinematics telling the stories of the Odysseus from the perspective of a narrator that tries his best with a theatre that falls apart.
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My work
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Game Design-
- Design of mini games
- Made lists for art assets and sounds
- UX
- Communication, lots,
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Level Design
- Decided the placement of elements in the mini games.
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Narrative Director & Designer / Writer
- Laid the story on a timeline
- Wrote the script
- Translated the dialogues to English
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Project Description
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At the initiative of the school, we had a game jam of five days where we had to make an alternative controller and a game in collaboration with another group of students that specialized in creative design. Thanks to that, we had much more artists to work with and could make a game with a much cleaner presentation.
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This is what pushed us to make a more story driven experience, with the theme of "Greek legends" that was given to us.
Being the only game designer in the team, I had to focus on communication with everyone, make clear lists of assets, supervising the advancement of every aspects of the game, and everything related to writing.
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Olympos Drama won the price of the jury for that game jam.
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The Team
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- 5 Game Artists
- 4 Communcation Artists
- 2 Game Programmers
- 1 Game Designer
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